Pipe Tetris
Tetris with a plumbing twist. Clear blocks and gain points by forming closed pipe networks.
Controls
A | Move left |
D | Move right |
S | Increase fall speed |
Q | Rotate anticlockwise |
E | Rotate clockwise |
R | Reset game |
Space | Pause/Unpause |
Escape | Exit (for executable builds) |
Note: The game starts paused. Unpause after the splash screen to start.
Tips
- Walls do not count as part of networks. Pipes should not be connected to walls otherwise they would get stuck. (This might change in future patches)
- Every pipe matter. Think ahead before placing a pipe.
- You don't have to always complete a network before building a second one.
- Pipes in secondary networks need not be connected as long as they are connected after falling down after the primary network has been cleared.
- You generally want to reduce the number of end points for each network. For example, pipes with a single end reduce this number by 1 when connected to a network, whereas pipes with 3 open ends generally increase this number in a network which you need to watch out for.
Game Jam
This game was made during the GMTK Game Jam 2021.
Gameplay
Patch notes:
v0.0.2
- Fixed music pitch not being reset when starting a new game.
- Fixed next block blinking when changed.
- Fixed clearing multiple pipe networks at once not working correctly.
- Added quick reset button.
- Added macOS and Linux builds.
- Removed obsolete game elements.
v0.0.1
- Released game.
Comments
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This is cool! And difficult! Did you come up with any improvement ideas for how the player might clear the pipes that can't be closed?
Thank you! Yes I was toying with ideas like spending points to spawn special blocks that can clear open networks but they didn't make it because I was short on time.